en

Playstation organisation

1

Terminological databases

Sisearhitektuuri terminibaas

ID 571642 Last modified 16.08.2023
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  • erinevatest osadest koosnevate sündmuste või objektide organiseerimine viisil, kus igat osa peab enne täiesti tundma õppima, kui vaataja või võistleja saab edasi liikuda
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    • Sarnaneb arvutimängude ülesehitusega.
  • An organisational technique where a collection of events or objects are arranged in series, each is a complete entity and has to be fully appreciated before the viewer or competitor can move on. Similar to the organisational technique used in computer games

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