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2

Terminological databases

3D-modelleerimine

ID 1130479 Last modified 10.01.2025
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  • 3D-mudeli pinnaga risti olev vektor, mida kasutatakse valguse suuna ja intensiivsuse määramiseks
  • a depiction of the orientation of a polygon's surface
  • Вектор, перпендикулярный к поверхности 3D модели, используемый для определения направления и интенсивности света.
normaal
normal
Usage examples
  • Normal overlays in Blender are available only in Edit Mode when you're modifying a mesh-based object.
нормаль

Matemaatika terminibaas

ID 664623 Last modified 18.01.2024
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Domain Mathematics

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in the EU's IATE term base

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