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Terminological databases

EKI terminibaas Esterm

ID 724786 Last modified 03.09.2025
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Domain Automation - Computer Science - Information Technology
  • kasutaja graafiline esindaja (nt foto, animeeritud tegelane) virtuaalreaalsuses, multimeediumides jm
  • a graphical object that is created and maintained by software to mimic a human or other being
    Good to know
    • Avatars are most often used in computer games, especially virtual worlds, to represent the player within the game.
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Usage examples
  • VR loob tingimused suhtlemiseks avataride kaudu nii, et õppija füüsiline asukoht ei ole enam tähtis.
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Usage examples
  • RTD priorities: simulation and visualisation: ...; population with autonomous agents and visualisation, such as through avatars; ...
  • Avatars play a significant role in creating a sense of presence and identity for users in virtual worlds. You can customise the appearance, personality and preferences of your digital representations from a cat to an alien to a near-copy of you. Avatars allow you to express yourself in ways that may not be possible in the physical world, and they can help to create a sense of community and social connection in the virtual world.

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