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a process in 3D computer graphics where the 2D texture coordinates of a 3D model are flattened out into a 2D plane, соответствие между координатами на поверхности трёхмерного объекта (X, Y, Z) и координатами на текстуре (U, V)
UV-pinnalaotus . 3D-modelleerimine. Estonian Language Institute, Sõnaveeb 2026. https://sonaveeb.ee/search/unif//MOD/UV-pinnalaotus/1/est (20.06.2026)