Include your email if you'd like us to get back to you.
We've received your feedback, thank you!
a process in 3D computer graphics where the 2D texture coordinates of a 3D model are flattened out into a 2D plane, соответствие между координатами на поверхности трёхмерного объекта (X, Y, Z) и координатами на текстуре (U, V)